Dawn of Worlds
2005
Designed by N. Bob Pesall
Published by (Web published)
Dawn of Worlds is a game where a group of players take the role of gods creating a fantasy world. The game begins with a basic map drawn on a large piece of paper and one player is assigned to record the changes to the map as the game progresses. Each turn players roll dice to gain points and spend those points to alter the landscape, make creatures or order those creatures to take actions such as build cities or armies. The game moves through three phases where the costs of various actions change, encouraging players to first create a landscape, then populate it, then order the creatures.
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Game data sourced from BoardGameGeek, used under their API terms.
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