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King's Valley

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King's Valley

King's Valley

2006

Designed by Mitsuo Yamamoto

Published by Ducosim, Logy Games, Ducosim

Mechanics
Description

King's Valley is a very simple and easy game to play. This is because all the pieces move the same. Any piece can move straight horizontal, vertical or diagonal, but always as far as possible. Pieces always stop their movement either at the sides of the board or before another tile in the same row, column, or diagonal. The winner is the first player that manages to move his king piece to the central square of the board, which represents the King's Valley. The game is played on a 5 by 5 board with the center square representing the King's Valley. Players start with 5 pieces on opposites sites of the board, with the center pieces being the kings.

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Game data sourced from BoardGameGeek, used under their API terms.