Doge
2000
Designed by Leo Colovini
Published by Goldsieber Spiele, Rio Grande Games, Goldsieber Spiele, Rio Grande Games
Three or four players try to gain the most influence by building palazzos in Venice. Influence is placed face-down into city sections. When all is placed, they are revealed in a predetermined order. Having the most influence in a section allows a player to build the most houses and also give control over the adviser for that section. The adviser can be placed somewhere else in the city and adds influence in a later vote. Houses can be traded for Palazzos, and the player with 6, 7 or 8 Palazzos in 6, 5 or 4 city sections is the winner. Part of the Goldsieber large box series
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Game data sourced from BoardGameGeek, used under their API terms.
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