Mâamut
2009
Designed by Alain Epron
Published by Krok Nik Douil editions, Krok Nik Douil editions
The game is set in a pre-historic era and the players need to control the spirits of animals...the player with the best control of the mammoth can lead the tribe in their search for food The hunters take turns to choose an action: playing a card to move, creating a trap, destroying a trap or passing their turn. Players cannot directly attack the mighty mammoth, it will flee if it sees them and they must dodge aside if it stampedes at them. Instead, they must lay traps along the paths it will take and chase it into their own traps while avoiding those set by the other players.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic1273151.jpg&w=3840&q=75)