Election Day
1996
Designed by Dayton Joline, John Cahoon, Nicholas McCutcheon
Published by For Players Inc.
Categories
Mechanics
Description
Players move around the map campaigning in the various states. Each time they pass through a state, they increase their influence. Once the campaigning round is over, dice are rolled for each state, the roll is modified by the player's influence, and the winner for that state is determined. Whoever has the most electoral votes is the winner. A deck of cards adds random events to keep things interesting.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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