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Take Two

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Take Two

Take Two

1996

Designed by Baren Luders

Published by F.X. Schmid, F.X. Schmid

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Description

Despite its English title, this is a German word game, i.e., the 150 letter tiles are distributed and have values according to their frequency in German. Each player draws 10 letter tiles and makes them into a little crossword as quickly as they can. Once the first player manages to put all his/her letters down, everybody draws two more letter tiles. This continues until each player has 20 letter tiles. Once a player manages to make their 20 letters into a crossword, the round ends, and players score the values of the letters they did not manage to use as negative points. After 5 rounds, the game ends. The player with the lowest negative score wins.

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Game data sourced from BoardGameGeek, used under their API terms.