Sahara
2002
Designed by Victor Ameri
Published by Gigamic, Gigamic
Categories
Mechanics
Description
Each player in turn moves one "pyramid" (tetrahedron, really, which is why you can move them in this fashion) by tipping it into a free adjacent space. When a pyramid enter a dark space, it can move again. A player who blocks an opposing pyramid wins the game.
Where to Buy
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Sahara” on YouTube%2Fpic878168.jpg&w=3840&q=75)