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Dragonhoard

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Dragonhoard

Dragonhoard

2025

Designed by Stephen Arico

Published by MSG Games

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Description

Tongue-in-cheek Character-builder about being fantasy's favorite mythical beast: the Dragon. Each player is a Dragon--a creature of Legend, whose power grows with the Names by which they are known. Game play is divided into rounds, during which players fight guards and pillage Regions for resources which are then used to acquire Titles (Names) which grant them ever greater power. The game ends when a player acquires their fifth Title and a player has acquired a 5-point Title. Each player's score is then determined based on their Titles and secret scoring goals called Folklore, with adjustments based on wounds and legendary exploits. Key game-play features include: simultaneous play (no waiting!), being the antagonist, balancing the benefits and detriments of each Title, push your luck (Dragons are greedy!), asymmetric dragon abilities, dramatic reading of your FULL NAME every time you get a new Title (e.g. "I AM SMUGG, the MAGNIFICENT, the PUGNACIOUS, Of FANGORIOUS DEVOURMENT!"), and whimsical hand-drawn line art. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.