Tavern of Thieves
2026
Designed by Carl Salzmann, Matt Lowers, Jordan Sanders
Published by Hear Me Out Games LLC
Tavern of Thieves is a fast-paced, cutthroat game of thievery, and suspicion management. You and your fellow players are thieves competing to steal the most valuable loot from unsuspecting tavern patrons — without drawing too much attention. On your turn, you can attempt daring steals, lay low to reduce suspicion, or scheme to gain the upper hand with clever action cards. But there s a catch: Fail a skill check, and your suspicion rises, making future heists harder. Go after the same loot as another thief, and you ll have to out thief them or walk away with nothing. Each round consists of 3 phases: Plan, Reveal, and Resolve. These continue until someone wins. The objective of the game, is to steal items from patrons to gather Loot Tokens. The first thief to get 15 Loot Tokens, wins. —description from the publisher
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Game data sourced from BoardGameGeek, used under their API terms.
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