Trick Taking Dungeon
2024
Designed by Masaru Ikeda (池田勝)
Published by iop games (イオピーゲームズ)
Categories
Mechanics
Description
In Trick Taking Dungeon, the cards played to the tricks are placed face down in a grid by the winner of the trick to create a dungeon. Sheets are provided for the players to take notes. Once all of the tricks have been played, the players take turns exploring the dungeon - revealing swords, monsters, trap, etc. Once the exploration is finished, players create pools of loot, based upon how many tricks they won in the first phase. Then, one final trick is played to determine who chooses from the loot first. The player with the most points wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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