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Mida võtta, mida jätta?

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Mida võtta, mida jätta?

Mida võtta, mida jätta?

2021

Designed by Maia Tihvan

Published by Fonterego OÜ

Categories
Mechanics
Description

The board game WHAT TO TAKE, WHAT TO LEAVE? is a simple and fun family party game that makes any gathering more exciting. It can be played with family, friends, or new acquaintances—at home, at a birthday party, with friends on a picnic, while visiting someone, or even on the go in a car, bus, train, or plane—in short, anywhere and with anyone. World's richest person or immortal? Forget all your memories or lose all your dreams? Live in a new city every year or stay in the same city your whole life? Lots of money or lots of friends? The game can be played in various ways, and it definitely guarantees fun and surprises. With a faster pace and answering to win, you ll hear unexpected answers even to simple questions. Hmm... What to take, what to leave? Should you answer truthfully, or trick others to get more cards and win the game? For example: the player who takes a card reads out the choices on it. All players respond. Those whose answer matches the card reader's answer keep the card. Those whose answer doesn't match give the card to the reader. The player with the most cards at the end of the game wins. If you have a more relaxed group, you can skip the competitive element and use the game as a conversation starter. Even behind seemingly simple questions and multiple-choice answers, there is usually a deep life truth or worldview. —description from the publisher (translated) Lauam ng MIDA VÕTTA, MIDA JÄTTA? on lihtne ja l bus kogupere seltskonnam ng, mis muudab iga koosolemise gedamaks. M ngida saab nii pere, s prade kui ka uute tuttavatega. Kodus, s nnip evapeol, s pradega piknikul, k las viibides, aga ka teel olles autos, bussis, rongis, lennukis – hes naga, kus ja kellega iganes. Rikkaim inimene maailmas v i surematu? Unustad k ik m lestused v i kaotad k ik unistused? Elad iga aasta uues linnas v i kogu elu samas linnas? Palju raha v i palju s pru? MIDA VÕTTA, MIDA JÄTTA? m ngu saab m ngida mitmel viisil ning nalja ja llatusi saab kindlasti. Suurema tempoga ja v idu vastates kuuleb ka lihtsatele k simustele ootamatuid vastuseid. Hmm... Mida v tta, mida j tta? Kas vastata nii, nagu p riselt m tled, v i trikitada, et saada endale rohkem kaarte ning v ita m ng? N iteks nii: m ngija, kes v tab kaardi, loeb ette sellel olevad valikud. Vastavad k ik m ngijad. Need, kelle vastus klapib kaardi ettelugeja vastusega, j tavad kaardi endale. Need, kelle vastus ei klapi, loovutavad kaardi sellele, kes luges k simuse. V idab see, kellel on m ngu l puks k ige rohkem kaarte. Kui koos on rahulikum seltskond, siis j tke v istluselement v lja ja kasutage m ngu vestluskaartidena. Ka pealtn ha v ga lihtsa k simuse ja valikvastuste taga on reeglina peidus s gav elut de ning maailmavaade. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.