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Checkpoint Omega

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Checkpoint Omega

Checkpoint Omega

1983

Designed by Larry Ray Sims

Published by Task Force Games, Task Force Games

Description

This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.

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Game data sourced from BoardGameGeek, used under their API terms.