Mäuse Würfeln
2000
Designed by Virginia Charves
Published by Ravensburger, Ravensburger AG
In each of the dice in the game there are hidden mice, and one can collect them by rolling the dice. If the dice show no mice on their upper side, the move ends. If one or more of the dice show mice, then the player must make a decision: To stop or to go on rolling the dice. If he decides to stop, he pulls out the mouse/mice from the dice and his move ends, he keeps what he has so far. If he decides to go on, he rolls again all those dice not showing mice. If in this roll no mice show up, the player has lost the mice from his previous roll. Cards taken out of the dice are replenished with new mice from the stock. A little Can't Stop, a little luck, and one is the winner with the most mice.
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Game data sourced from BoardGameGeek, used under their API terms.
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