Contract Madness
1998
Designed by (Uncredited)
Published by JMC, Inc.
Categories
Description
The players negotiate a contract that the loser of the game has to reward the winner in some way. Everyone begins with $1000, two letter cards, and a pawn on the start square. Each players roll in the dice and moves one's pawn in turn. The space one lands on tells the player was action must be done: collect a letter, conduct an auction for a letter, hold a lottery, etc. The winner is the first person who can spell "C-O-N-T-R-A-C-T" with the letters one has or has $200 for each letter missing from the word.
Where to Buy
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic614908.jpg&w=3840&q=75)