Crimea
2004
Designed by Lloyd Krassner
Published by Warp Spawn Games
Mechanics
Description
Simplistic Simulation of the Crimean War 1854-56. One player is the Russians. The other player is the Allies (Anglo-French). Victory: The first player to win 7 Battles is the winner. If you have ever won 3 more battles than your opponent, you win. If a player is reduced to zero Troop Tokens he loses. The players draw cards from a common deck. Reinforcement Cards add to your Troop Tokens. Epidemic Cards are played to eliminate your opponent s Troop Tokens. Battles are fought with Attack, Defense, and Blunder cards.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Crimea” on YouTube%2Fpic1436911.jpg&w=3840&q=75)