Burial Ground
2007
Designed by Rob Robinson
Published by (Web published)
In the shadows of forgotten hills, whispers of buried gold have drawn desperate prospectors from far and wide. But some say the land is cursed. Those who dig too deep don t always come back… at least, not alive. Now the hills crawl with the undead miners, flesh-hungry ghouls, drawn to the sound of digging and the scent of the living. Each player takes on the role of a daring (or reckless) prospector, racing to uncover hidden riches before the dead close in. Every turn presents a choice: risk digging for gold or dig traps to slow the advancing horde. Either way, your actions make noise… and noise attracts zombies. Every dig, every move, could bring them closer. In this lawless scramble for fortune, cooperation is optional. Positioning matters. Sometimes the best way to survive is to make sure someone else is closer to danger when the horrors arrive. Out here, gold buys victory… but staying alive long enough to spend it is another matter.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic9542591.png&w=3840&q=75)