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Cosmos

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Cosmos

Cosmos

2003

Designed by Mark McIlree

Published by (Web published)

Categories
Mechanics
Description

A game involving luck, good timing and knowing the odds. The game is a push your luck game for up to four players. Each turn a player rolls five dice and tries to advance along a linear track which marks the players score. To win, players must land on the "1200 points" space exactly. Four dice are numbered 1-5 and 10, and the fifth is a "wild" dice, which has at least one side labeled "wild." Points are scored for rolling 5's and 10's, and also for rolling straights, three of a kind etc., in a similar manner to Yahtzee. After rolling players have the option of holding scoring dice (5's or 10's) or rolling. However if a non-scoring combination is rolled, players lose points rolled in the current round. The score track also features way stations, which earn the players "Opportunity points."

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Game data sourced from BoardGameGeek, used under their API terms.