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Steady Bayonets 1756

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Steady Bayonets 1756

Steady Bayonets 1756

2020

Designed by Wes Rogers

Published by Linden Tabletop Gaming

Description

Steady Bayonets 1756 is a set of rules for playing tabletop wargames representing battles in the middle part of the 18th Century, using 15-30mm size model soldiers. The rules cover the period roughly 1740-1790 in Europe. In these rules, battles are won with lines of well-drilled, bayonet-armed infantry delivering coordinated volleys of musket fire. Cavalry in general cannot take on steady infantry frontally and artillery is not yet powerful enough to be a battle-winning arm. A typical game has about a dozen units per side. A game like this should take under four hours for a pair of opponents familiar with the rules to complete. The rules work best with units of 24 infantry models, 12 cavalry models and batteries of 2-4 gun models but this is not a strict requirement. Game setup usually involves two opposing forces facing one another across a table laid out with terrain models representing hills, woods, streams, etc. The usual table size is 4-6 feet deep by 6-8 feet across. Figure and Ground Scales: One infantry model = 20 actual men. One cavalry model = 20 actual men. One cannon model = two actual guns. One gunner model = 5 actual crewmen. One inch = 20 actual paces (50 feet). Turn Sequence Rally & Command Move Shoot Close combat & Recovery —description from the publisher

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