Dragonland
2002
Designed by Reiner Knizia
Published by Ravensburger, Rio Grande Games, Rio Grande Games, Ravensburger AG
Categories
Mechanics
Description
Using strategy and cunning, each player moves their group of companions from volcano to volcano collecting treasure. A player's goal is to collect sets of dragon eggs and gemstones. They score for each egg and gemstone collected but also receives extra points for each complete set. The game ends when the last dragon egg is collected.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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