Polarity
2006
Designed by Daniel Solis
Published by Luchacabra
An abstract game played on a chess board with a common set of stones and few special pieces. The object is to get three or more stones in a row, using the combination of placing a stone (which can not be adjacent to any stone) and the using a power to push or pull stones -- either orthogonally or diagonally, or both -- but with the caveat that each power can only be used once until all powers have been used, then after an un-powered turn the powers are available again. Full rules at: http://www.luchacabra.com/?p=32 The Luchacabra! website is currently unavailable. Try looking for the rules at: http://web.archive.org/web/20080118033202/www.luchacabra.com/?p=32 instead.
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Game data sourced from BoardGameGeek, used under their API terms.
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