Yotal
1989
Designed by Daniel Siguier
Published by Indice
Categories
Mechanics
Description
An abstract strategy game somewhat resembling checkers: each player has 20 pieces and the winner is the player who gets more of their pieces to the far side of the board. On their turn each player moves one of their pieces to an adjacent space, or captures an opposing piece on an adjacent space. The board is a tessellation of 188 triangles, and the unique factor of the game is that each space of the board is coloured one of five colors (red, orange, yellow, green, purple) and each piece can only enter three of the five colors.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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