The Werewolf of Rivers End
2020
Designed by Michael Langford
Published by Games with Teeth
The Werewolf of Rivers End is a light-weight hidden-movement game where one player takes on the role of an injured Werewolf and other players take on the role of the townsfolk, who are intent on hunting down the Werewolf that has been harassing their village for years. The townsfolk players control the set-up of the game, placing the areas the Werewolf player can search for supplies throughout the map area. The Werewolf must keep themselves hidden as much as possible as they search and forage for supplies to help survive the night. Tough their survival, the Werewolf leaves bloodied bandages, scared residents and frightened creatures as they search structures and landmarks in the hope of finding food or potions to help them in their quest for survival. From there, the townsfolk take on one of seven different roles all with different abilities and weapons. Their job is to track down and kill the Werewolf through their abilities that include traps, sabotage, setting fire to areas and many more. Each Villager has their own set of abilities and no-two are alike. —description from the publisher
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