Safari
2000
Designed by Reiner Knizia
Published by Piatnik, Tactic, Piatnik, Tactic
Mechanics
Description
In Safari, players Ages 5 and up visit watering holes and attempt to collect a set of wooden animals such as giraffes, elephants, chimpanzees, zebras, lions and hippopotamuses. A special die is rolled showing 1 - 4 dots or a watering hole symbol. If a player arrives on an animal he already has, he gets nothing. At the watering hole players must release an animal. Another symbol permits a player to take any animal, including stealing from other players.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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