Cosmogenesis
2017
Designed by Yves Tourigny
Published by Ludonova, Ludonova
In a game of Cosmogenesis, each player creates their own planet system, starting from a star and an asteroid belt. To do this, they use the elements available on the different sections of the central board. In each round, players obtain one element from each of the four sections over four turns and with these elements players form planets and moons. These then collide with each other, causing them to increase in size, develop rings, form atmospheres, and of course create life. Players do all of this in order to fulfill their own objectives, which like the rest of the elements of the game, are obtained from the central board; at the end of the game, these provide the victory points that determine the overall winner. En una partida de Cosmog nesis, cada jugador crear su propio sistema planetario partiendo de una estrella y un cintur n de asteroides. Para ello se valdr de los elementos que ofrecen los diferentes sectores de la nebulosa representada en el tablero central. En cada ronda, cada jugador obtendr un elemento de cada uno de los 4 sectores a lo largo de 4 turnos. Con estos elementos, formar n planetas y lunas, colisionar n unos con otros para aumentarlos de tama o, formar n sistemas de anillos, crear n atm sferas y por supuesto vida. Todo ello con el fin de cumplir sus propios objetivos, que tambi n se obtendr n del tablero central, y que al final de la partida, proporcionar n los puntos de victoria que determinar n el vencedor.
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Game data sourced from BoardGameGeek, used under their API terms.
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