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World Control

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World Control

World Control

2017

Published by (Self-Published)

Description

All governments have failed & you take the role of a global Player with private armies & trillions in cash on a quest to take out the biggest chunk of the world by any means necessary. You can play control-cards instead of rolling dice to plan your moves & leave nothing up to chance. Gain more control-cards & units by trading ressources, that are produced in your cities. Shift your human ressources to more lucrative places by crossing borders & crush your competition with trillions of debt. No possibility or desire to pay your debt? Just declare war & conquer your most favorite global cities. Pre-emptive airstrikes, censoring news, influence via education & religion . . . there are many options at hand to strengthen your position on your goal to total winning. WorldControl is described as a threesome of classics like risk, monopoly & catan, but with the tactical element of gaining control over chance, making it a more complex & nuanced game than the dice-rolling evergreens. The game is unique in many ways since it was originally invented in 1991 but never officially published until 2018. It is also manufactured in limited "Elite-Boards" which keeps everything organized & brings the gaming feel to a high-class experience. fakenewz (Event-Cards) can also be tweeted at the game. They are transformed automatically into print&play pdfs so that a global Player-Community can keep the game fresh & cynical.

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Game data sourced from BoardGameGeek, used under their API terms.