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Mundo Neurente

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Mundo Neurente

Mundo Neurente

2014

Designed by Gabriel Verdecia

Published by (Self-Published)

Description

ENGLISH: Tired of fighting each other for religious supremacy and that these wars have caused many human deaths and the need to remain toghether against the threats of evil, the good neurents have agreed to face each other in a peaceful competition. In this event can participate up to six of the world's great religions. The winner will prevail as the only world religion and thereafter guide the designs of human beings until you play again. Instead of acting directly on humans, they have decided to conquer their sources of survival: earth, water, air, fire, flora and fauna. The first to achieve to conquer any of them will win because humans depend entirely on it to survive. Each religion will have four participants in the competition shall strictly comply with the following rules. You will be responsible for guiding your steps. Hopefully your gods help you in this mission. Using their pawns, the players (as individuals or teams) must conquer areas that are not initially of their own color. When anyone has managed to conquer all tiles of a given resource will become the winner. ESPAÑOL: Cansados de luchar entre s por la supremac a religiosa, de que estas guerras hayan causado tantos muertos humanos y de la necesidad de estar unidos ante las amenazas del mal, los neurentes buenos han acordado enfrentarse entre s en una competici n pac fica. En la contienda podr n participar hasta 6 de las grandes religiones del mundo. El ganador prevalecer como nica religi n mundial y guiar a partir de entonces los designios de los humanos... hasta que se vuelva a jugar. En lugar de actuar directamente sobre los humanos, han decido conquistar sus fuentes de supervivencia: tierra, agua, aire, fuego, flora y fauna. El primero que logre dominar alguna de ellas ser el vencedor porque los humanos depender n completamente de l para sobrevivir. Cada religi n tendr cuatro participantes en la competici n que deber n cumplir estrictamente las siguientes reglas. T ser s el encargado de guiar sus pasos. Esperemos que tus dioses te ayuden en esta misi n. Utilizando los peones, los jugadores (individualmente o por equipos) deber n conquistar zonas que no sean inicialmente de su color. Cuando alguno haya logrado conquistar todas las casillas de un recurso determinado se convertir en el ganador.

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