Vampire Cul-de-sac
2016
Designed by Dan Horstman
Published by Intergalactic Innovations
A tabletop game for up to 4 players ages 8 and up. It is Halloween night and you have to get as many of your trick-or-treaters back home to safety while avoiding getting killed by the very real vampires who are out hunting in your neighborhood. Each player has a set of pawns representing your trick-or-treaters and 3 dice that match color. On your turn, take your dice and one die from an opponent of your choice. Roll them. Rolling 1, 2, 3 means you can move your trick-or-treaters that number of spaces. Rolling V1 or V2 allows you to move the vampires that number of spaces. If the + side of the die is rolled, take a die from another player and roll it. The opponent s die is treated differently than the player s own dice. 1, 2, 3 you move your opponent s trick-or-treater that number of spaces. You cannot move the opponent s t-o-t to the same space as a vampire. If the V1 or V2 is rolled, your opponent gets to move a vampire. Vampires can only be moved once on your turn. If the + is rolled it is treated the same as above. WINNING When all trick-or-treaters have been saved (made it to the center space) or killed by vampires, the game is over. The player with the most safe trick-or-treaters wins. Ties are possible. It is also possible (though rare) that the vampires can win if no trick-or-traters make it to the center.
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