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Calcaptum

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Calcaptum

Calcaptum

1992

Designed by John Kingdon

Published by (Self-Published)

Description

The object of Calcaptum is to move all one's building blocks to the centre squares (marked "24"), one block being transferred every time a score of 24 is achieved. The winner is either: the first player to complete a pyramid OR the player who can play on when the opponent cannot

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Game data sourced from BoardGameGeek, used under their API terms.