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Aschenbrödl

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Aschenbrödl

Aschenbrödl

0

Designed by Frau Emmy Giehrl

Published by Ludwig Auer Verlag

Mechanics
Description

Objective: gain most chips (coins) and become the wealthiest player at the end of the game; Each player has to buy in first; 32 cards are describing the fairy tale of 'Cinderella' by forming a board; cards are distributed among the players who must play cards according rising numbers. Read aloud card before placing it upon the table und follow instructions according an advantage/disadvantage table. note: likely published ~1890

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Game data sourced from BoardGameGeek, used under their API terms.