Ivory Towers
2015
Designed by Seb Boyd
Published by (Web published)
Players place dice on the hex board to form towers. Dice rolls are used to determine the coordinates where dice can be placed. Dice can be placed either on a vacant hexes (gaining power tokens), or to increase the height of the player s towers, or used to reduce an opponent s tower. Power tokens can be used to adjust dice throws or directly alter towers. Towers have influence over neighbouring hexes, the closer the hex and the higher the tower the more influence. At the end of the game each unoccupied hex is a Victory Point awarded to the player who owns the tower that has most influence over that hex. Victory Points are also awarded for remaining power tokens.
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Game data sourced from BoardGameGeek, used under their API terms.
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