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Extraordinary!

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Extraordinary!

Extraordinary!

2017

Designed by Roger Alan Cotton

Published by Armchair Adventuring, Inc.

Description

Extraordinary is a superhero-themed strategy card game by designer Roger Alan Cotton for 2 players, ages 12 and up. PREMISE Players each control a team of seven super-powered characters who battle through an episode from an original comic book issue story line. Each Episode is comprised of seven Hero Objectives and seven competing Villain Objectives. In order to complete an objective, a hero or villain must use a requisite super power (listed on the Objective Card) to perform a specific Feat (listed next to the super power on the Objective Card). To complete the Feat, a character must roll a result that equals or exceeds the Objective's target Completion Point Value (CPV). Should the character successfully perform the Objective Feat, an opponent's character may still attempt to thwart it. This is accomplished in the manner explained above. If the Thwart Feat roll result equals or exceeds its target CPV, it is successful, and the opponent's Objective Feat fails. In addition, the thwarting team gains a two-point advantage on its next turn, when attempting to complete its own objective. Either team may attempt to complete their unfinished objectives on their subsequent turns. However, as soon as either side completes an objective that isn't thwarted, that part of the Episode story line is "locked down," and the Objective Card is "won" by the team that completed it. ______________________________________________________________________________________ OBJECTIVE Win four or more of the Episode's seven objectives. ______________________________________________________________________________________ GAME SET UP 1. Decide who will play the Heroes League and who will play the Villains League. Place the appropriate Player Mat on the playing area in front of you. 2. Decide which Comic Book Issue you will be playing. Bring out this issue s corresponding Issue Cover Card and place it off to the side of the play area, between the players for reference. Next to this card, place that Issue s Episode Card, and the corresponding Episode Objective Cards (stacked face-down and in sequence). 3. Each Player selects (7) super heroes or super villains and places them face-down on the playing area before them. These characters should have power icons and keywords on them that match as many power icons and keywords listed on the Episode Objective Cards. Shuffle each of these characters (5) Action Cards in with the (25) core cards in your League Deck. 4. Take all of the Resource Cards and separate them into four face-down card stacks: NPCs, Powers, Tech, and Upgrades. Shuffle each card stack and flip face-up the top card of each stack. 5. Determine First Player Each player rolls (1) die. The player who rolls the highest result is the Active Player during Turn 1. Reroll any tied roll results. From Turn 2 onward, players alternate being the Active Player. 6. Both players flip their characters face-up. 7. Draw (7) cards each to form your starting Hands. ______________________________________________________________________________________ GAME TURN PHASES Each game turn in XO! is divided into five phases: 1. Status Check Phase 2. Card Discard/Draw Phase 3. Attack Phase 4. Feat/Thwart Phase 5. Turn Resolution Phase ______ 1. STATUS CHECK Phase (This phase is skipped during the first turn) Remove Status cards tagged to any Characters or Objects in play who were <Blinded>, <Short-Circuited>, <Staggered>, <Stunned>, or <Winded>. Characters or Objects in play who are tagged with the <Damaged>, <Injured>, <Incapacitated>, <Prone>, <Sabotaged>, or <Trapped> Status Cards retain their Status cards until other cards are played that instruct players to remove them. 2. CARD DISCARD / DRAW Phase On the First Turn, both players draw (7) cards to form their Hands. At the start of every turn thereafter, players may each discard up to (2) cards from their Hands, and then draw back up to (7) cards. 3. ATTACK Phase During this phase,

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