Rincala
2014
Designed by Dieter Stein
Published by Clemens Gerhards, Gerhards Spiel und Design
The name Rincala refers to ring and Mancala. In this game, however, the well-known hollows are turned into stacks. On each move, you spread the pieces of one stack in a ring onto the other playing pieces. If, after the spreading, two pieces of the same color come to lie on top of one another (on one or more stacks), you get to take the one(s) on the very top of the applicable stack(s). The object of the game is to get hold of as many playing pieces as possible. There are just a few additional rules, regarding the spreading of the stacks and the point scoring in the end.
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Game data sourced from BoardGameGeek, used under their API terms.
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