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QuestFour

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QuestFour

QuestFour

0

Designed by Robert G. Brown

Published by (Self-Published)

Mechanics
Description

A 3 dimensional board game with a twist. Components 32 pieces (16 red & 16 black) 4 pieces of concentric telescoping tubes that are 4 elevations 4 tiles 1 instruction booklet Object Get four of your pieces in a row - vertically or horizontally Set Up Place four tiles into a square & choose which color pieces you want. Starting the Game Black goes first then alternate turns Winning the Game To win players must get four of their pieces in a row at the end of a turn as described below: a) the same size in a row - there are 4 size but all must be the same size. b) graduated from smallest to largest in a row c) A pyramid Stalemate: If all piece have been placed and there are no winners Tie: If at then end of a turn both players have 4 in a row BASIC PLAY - learning the mechanics Player 1 Place a piece in any available square. Both players may use any square when placing pieces but pieces of the same size may not occupy the same square. Each square may hold up to 4 pieces and may include both colors. Pieces may not be moved or removed after being placed in a square At the end of player 1's turn they must turn a tile clockwise or counter clockwise 90 degrees. Player 2 Place a piece in any available space. At the end of player 2's turn they must turn a tile clockwise or counter clockwise 900. A players wins when 4 of their pieces of the same color are in a row as shown above at the end of a turn Once you are comfortable with this level of play then move up to Intermediate level to build strategy & spatial skills. INTERMEDIATE PLAY– Thinking ahead Player 1 Place a piece in any available square. Both players may use any square when placing pieces but pieces of the same size may not occupy the same square. Each square may hold up to 4 pieces and may include both colors. Pieces may not be moved or removed after being placed in a square At the end of player 1's turn they must turn any tile clockwise 90 degrees. Player 2 Place a piece in any available space. At the end of player 2's turn they must turn a tile clockwise 900. A players wins when 4 of their pieces of the same color are in a row as shown above at the end of a turn Once you are comfortable with this Intermediate play move up to Advanced to really challenge your strategy & spatial skills. ADVANCED PLAY– pulling it all together Arrange tiles into a square with letters in clockwise alphabetical order. Player 1 Place a piece in any available square. Both players may use any square when placing pieces but pieces of the same size may not occupy the same square. Each square may hold up to 4 pieces and may include both colors. Pieces may not be moved or removed after being placed in a square At the end of player 1's turn they must turn a tile A clockwise 90 degrees. Player 2 Place a piece in any available space. At the end of player 2's turn they must turn a tile B clockwise 900. Play continues placing pieces and turning tiles in alphabetical order (A, B, C, D) until a player wins; there is a tie or a draw. A players wins when 4 of their pieces of the same color are in a row as shown above at the end of a turn. You can use Quest Notation to record the game for analyses and replay later. INDIVIDUAL / COOPERATIVE PLAY A deck of cards provides the patterns you are to recreate Level of difficulty is show like these cards. player or group tries to match the reference card. You place a piece in any available square. You may use any square when placing pieces but pieces of the same size may not occupy the same square. Each square may hold up to 4 pieces and may include both colors. Pieces may not be moved or removed after being placed in a square After placing the piece you must turn a tile clockwise 900. in alphabetical order (A, B, C, D). Place a piece and turn tile a, place a piece and turn tile b etc… Continue until you match the card.

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Game data sourced from BoardGameGeek, used under their API terms.