How to Human
2014
Designed by Robert Noss, Ali R Thome, Luke Peterschmidt, Jordan W. Martin
Published by Right After Then Design LLC
How to Human is the Microgame of Monsters trying desperately to learn how to pass as humans. Designed as part of the Global Game Jam 2014, the game is intended as a fun riff on the topic of peer pressure. You re a monster who really wants to fit in to human society, so you ve enrolled in Dr. Blobbleplop s 3 week crash course in How to Human. Try your best to hide traits deemed "too Monstery" so you can pass as a human. How to Human is a 15 card micro-game designed for 3-4 players (or a 30 card game designed for up to 8 players).
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Game data sourced from BoardGameGeek, used under their API terms.
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