Exago
2004
Designed by Mark Forsyth
Published by Goliath Games, Paradys Games, danspil, Goliath Games
The game is played on a hexagonal board. Each player is given six hexagonal tiles of one color (twelve, in a two-player game). In turn, players put one of their tiles on the board, with the goal of getting four-in-a-row, in a straight line. Each new tile must be placed adjacent to another one (not necessarily of their own color). When a player has no more tiles, they can move a tile of their own color to another position. If a group of tiles is isolated due to moving a tile, all isolated tiles (of the smallest group) return to their respective owners, to be used again. The first to have four pieces in a straight line wins the game. (In this game, a player MUST block the player to their left if that player is in a position to win - even if more than one player is able to win on their next turn.)
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Game data sourced from BoardGameGeek, used under their API terms.
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