Abduction
1998
Designed by George Vasilakos
Published by Eden Studios, Eden Studios
Mechanics
Description
The players take the role of victims of an alien abduction trying to escape from captivity on an alien ship. The object is to be the first to escape..."the others better not get in the way". Cards are placed by the players throughout the game to determine the ship's layout, and represent the exploration of the ship. Other cards allow players to find weapons, or use other special powers, by holding a specific card or playing other cards as events. Online Play CCG Workshop (no longer available)
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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