Remagon
1992
Published by Miller Board Design
The playing board consists of 96 hexagonal spaces. There are 48 spaces in a central diamond pattern, and four groups of 12 "home" spaces attached to the edge of the diamond area. Each player starts with 12 pawns. A certain number are exchanged with opponents, depending on the number of players. There is a placement phase where all pawns are placed. Players place pawns to make it difficult for their opponents to get their pawns home. Players move their pawns; the first to get them all in the appropriate home space wins. Movement types allowed include trading places, jumping, or sliding. A pawn may be stranded if it has no neighbors.
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Game data sourced from BoardGameGeek, used under their API terms.
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