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Boing!

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Boing!

Boing!

1996

Designed by Tom Espen

Published by F.X. Schmid, Espenlaub, Espenlaub, F.X. Schmid

Mechanics
Description

This game consists of a tin can with an interior rim. Each player has 10 marbles of the same colour. These are put on the rim and players use a rubber mallet to attempt to knock the other player's marbles into the can while keeping their own on the rim. The player with the last marble on the rim is the winner.

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Game data sourced from BoardGameGeek, used under their API terms.