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Ovo

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Ovo

Ovo

2013

Designed by Rachel Foulon

Published by Gigamic, Gigamic

Mechanics
Description

The eggs are done! The aim of Ovo is to get all of your eggs back home after they've been flipped over in your opponent's camp. On the way to that camp, the players' symbols on each egg are visible – but on the way back those symbols are hidden so that the eggs, which can be moved by any player, are no longer identifiable. Since nothing looks more like an egg than another egg, your challenge is to keep track of your eggs as they hop, skip and jump their way home!

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Game data sourced from BoardGameGeek, used under their API terms.