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Fish & Chips

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Fish & Chips

Fish & Chips

1978

Designed by Sid Sackson

Published by Piatnik, Piatnik, Interlude, Jouets Éducatifs Universels, Interlude

Description

Contents 1 Board 53 Fish cards The 6x6 grid Board shows the ocean with 36 squares of equal size, in which the fish are placed. 53 Fish cards 16 red fish: worth from 1-16 16 purple fish: worth from 1-16 12 green fish: worth from 5-16 9 yellow fish: worth from 8-16 The number 16 of each color is the Octopus. He is the most powerful fish of each color, followed by number 15, the Shark, who is his assistant. Object of the game Every player tries to catch as many of the opposing fish as possible. How to move: For 2-4 players: 1.Before making your first move, a player may switch the position of your Octopus (16) and your Shark (15) with other fish of your color. You may not place them to the left, right, above, or below an opponent%u2019s Octopus or Shark. 2.A fish can catch opposing fish of equal or lesser value. 3.A player can only move to the right, left, up or down (never diagonal). A player can jump over empty squares, but not over fish. 4.A player cannot catch his own fish or move a fish to an empty square End of the game: Each fish caught scores 1 point If one player reaches 60 points, the game is over. OR For 2 or 3 players: If a player can catch all the opposing fish in one round, the game is over.

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Game data sourced from BoardGameGeek, used under their API terms.

How to Play