Smuggler Bold
1965
Published by Gifford Holly
Mechanics
Description
Each player has a map overlaid with squares. One player is the Smuggler, the other is a Coastguard. Players start at oppositer ends of the map. Movement is governed by dice. Both players fill in the squares on the path they have taken that throw. Filled-in squares cannot be used again by the player who filled them in. The objective is to avoid interception or to intercept, depending on which side you are on.
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Game data sourced from BoardGameGeek, used under their API terms.
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