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Struggle

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Struggle

Struggle

1982

Designed by Max Gerchambeau

Published by Clipper, Clipper, Miro Company, Majora, Majora, Miro Company

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Description

Struggle: A live game, full of surprises. Five common chips are used in turns by each player, which make them move by rolling the dice, but each players seeks a different arrival pattern, imposed in the beginning by drawing a secret card. Certain areas impose specific rules. When the five chips reach the end each players scores 10 points for each well placed chip within his secret arrival pattern.

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Game data sourced from BoardGameGeek, used under their API terms.