Kordonia
2011
Designed by Margitich "Monkey" Mihail
Published by monkey's games
Description
Confrontation between two players in a fantasy world. Players assume the role of military leaders. The playing field consists of hexes. Each player has his army, which enters the game for the resources obtained at the beginning and during the game. Resources received from special hexes. Army players can be activated with dices. Victory depends on the scenario. This is usually certain conditions or set points.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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