ConHex
2002
Designed by Michail Antonow
Published by Clemens Gerhards, Gerhards Spiel und Design, 3-Hirn-Verlag, nestorgames, nestorgames
Conhex is a 2-player abstract game in which the winner is the first player to connect his or her assigned sides of a square board (thus the goal is similar to the goal in Twixt.) The board is a pattern of non-regular hexagons with a few non-hexagonal polygons. Players alternate turns placing pieces of their own color on a vertex, and a player can claim a space after placing pieces on at least half the vertices of that space. A description can be found at www.gamerz.net and the game can be played face-to-face or over the internet.
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Game data sourced from BoardGameGeek, used under their API terms.
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